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sync0s

Changelog v0.9.1-beta [3.8.2019]

What should the development team prioritize most in the next update?  

27 members have voted

This poll is closed to new votes
  1. 1. What should the development team prioritize most in the next update?

    • Quality of Life Improvements (bug fixes, patches, fps improvement, etc)
    • UI Improvements and additions (cleanup the UI and make it look better, improve UI functionality, add new UI's and functionality)
    • Add more assets (buildings, objects, weapons, etc)
    • Add more things to do (more jobs, more criminal activities, etc)
    • Other

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  • Poll closed on 03/16/2019 at 05:00 AM

1 post in this topic

DustyRoads RPG

Beta Release v0.9.1-beta

 

[Changelog]

  • Fixed bank heist system
    • Money now available in the vault, increasing over time
    • Doors won't automatically close after any amount of time.
    • Sheriff's and Marshalls can now close the doors, it will automatically lock when they do
    • Bank windows have been fixed to allow bullets to pass through them
    • Added Central Bank sign to the front
  • Saloon Market Added
    • Saloon market will carry various items for sale as well as being another vendor players can sell specific items to
  • Crafting System Updates
    • New recipes added (ie, snakeoil, water, etc)
    • Various bug and item duplication fixes
  • Inventory System Overhauled
    • Camera view has been changed and localized. It looks better and will prevent the issue of viewing other players from your inventory view
    • Equipment handling buttons added allowing player to add/remove/change gear easily
    • Drop button added allowing easy discarding of items that are unwanted
    • Storage bug not showing item counts fixed
  • Housing system adjustments
    • Hotel crate spawns have been positioned inside the rooms as they should be
  • Train station added to Driftwood
    • New NPC added will allow whitelisted players to spawn/despawn the train from Driftwood as well as Henryville
    • FPS issues caused by train station in Henryville has been fixed
  • Hotbar buttons fixed
    • Buttons 5 and 6 were seemingly inverted. They are correct now.
  • Mine fixes
    • Some ladders were blocking player from getting up them. Climbing them is now much easier
    • One ladder was causing players to get stuck, ladder has been moved to prevent this
    • Collision geometry on the mine walls and floors has been improved in order to help prevent players from falling through the mine.
    • Option has been added to the T menu where players can dismount ladders when climbing them
    • Gold mineral rocks are now mine-able
  • General Map Updates
    • New Native American settlement has been made south of Driftwood across the lake. This will be used as an area for the Native American character rollout coming soon
    • Driftwood and Henryville have gotten some polishing and new additions
  • General Bug Fixes
    • Server side cleanup has been improved to help correct the issue where improper disconnecting caused AI to follow players and steal their horse
    • Most errors firing during Arma launch have been corrected. There is still more to do in this area
    • Post Office Messaging not populating player list when you don't have a message in your inbox already has been fixed
    • Player to player interaction targeting has been improved
    • Many various other small bug fixes and patches
    • Handcuff keys not working on restrained targets has been fixed

 

[Next Updates Forecast]

  • Player to player trading to be added
    • This will allow players to give/exchange items/money/goods
  • Native American character selection will cause player to be spawned in the new Native American settlement
    • Native american characters will rent Tipi's instead of the hotels, and will have different farming options available to them including sugarcane, which will be an important ingredient in moonshining.
  • Moonshine Manufacturing will be added
  • Crafting System Additions
    • Many new recipes will be added to the crafting system
    • Recipe Information portion of the Crafting UI will be cleaned up and made to look better. It will also provide more information about the resulting ingredient.
  • Inventory Tooltips will be fixed
    • Tooltips will be cleaned up and provide more information on the particular item.
    • Items missing tooltips will be corrected
  • Logging and Sawmilling system will be added
  • Prison Jobs to work down sentenced time will be added
  • Civilian restraints (rope tying) will be added
    • All players (civilian and law enforcement) will be able to hogtie players and place them on the back of their horse
    • All players (civilian and law enforcement) will be able to hogtie players and carry them on their back
  • Quest system will be added with AI bandit missions
    • Quests can be good or criminal depending
    • Rare loot maybe available doing the bandit missions
    • Some basic quests will be added to help newer players understand the mechanics of this mod
  • Adding a beautiful new official stable to the map in the major towns.
    • This is where horse purchasing and storing will be relocated to
  • Horse leveling system
    • Allow improvements in speed, fatigue resistance, and overall health
    • Require horses be fed and provided drinking water occasionally

 

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